Hunter's House in Match mode

Hunter's House in Match mode

Hunter's House is a Hidden Object Location in the Seeker's Notes: Mysteries of Darkwood game.

To unlock Hunter's House, you must be at Game Level 27 or higher.

Unlocking and Open QuestEdit

Open Location Window Hunter's House

Open Location Window for Hunter's House

Hunter's House unlocks when a player reaches a Game Level of 27.

A Quest will start to find the Key to the Hunter's House. The Hunter's House Key Quest asks the player to win Hidden Object games of Dressing Room. Once this Quest starts, you may have to win multiple games of the Location before you successfully get the Key to Hunter's House as one of the rewards for winning.

Once you have the Key to Hunter's House, you can open the new Location. Tapping on the Icon for the Location on the Darkwood Town Map will bring up the 'Open' Window for the Location. The requirements to open the Location are listed here. The requirements are usually a Key for the Location; a set amount of Energy and a number of Coins.

To Open Hunter's House you need 30000 coins and 37 energy points in addition to the Key.


The following is a list of Hidden Objects that can be found in Hunter's House. Depending on the Rank and Game Mode you may not have to find all the items in one play of the Location.

  • Stool
  • Owl
  • Fish
  • Rifle
  • Paw Print
  • Painting
  • Roe Deer
  • Target
  • Kettle
  • Flask
  • Binoculars
  • Snowman
  • Horseshoe
  • Dagger
  • Candlestick
  • Sabre
  • Dreamcatcher
  • Quiver
  • Trap
  • Bells
  • Horn
  • Duck
  • Crow
  • Chipmunk

at need to be found, separate from those listed above.

Leprechaun Coin Locations

  • On the pole to the right of the stand about 1.5 inches up from the ground
  • Right foot of the bear
  • Bottom of wood pile
  • Upper window


Coming Soon...


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