Shack is a Hidden Object Location in the Seeker's Notes: Mysteries of Darkwood game. An old fishing shack once used by Gordon Byron as a clandestine hideaway while on a quest to find his lost love, discover its secrets!
To unlock Shack, you must be at Game Level 39 or higher.
Unlocking and Open QuestEdit
Shack unlocks when a player reaches a Game Level of 39.
A Quest will start to find the Key to the Shack. The Shack Key Quest asks the player to win Hidden Object games of Clock Tower. Once this Quest starts, you may have to win multiple games of the Location before you successfully get the Key to Shack as one of the rewards for winning.
Once you have the Key to Shack, you can open the new Location. Tapping on the Icon for the Location on the Darkwood Town Map will bring up the 'Open' Window for the Location. The requirements to open the Location are listed here. The requirements are usually a Key for the Location.
NOTE: Before the 2016 Saint Patrick's Day update, to Open Shack you needed 90000 coins and 49 energy points in addition to the Key. Now only the Key to Shack is required to unlock the location.
- Bell Pepper
- Fish trap
- Pan Flute
- Pestle & Mortar
- Sheaf of Wheat
- Ship's Wheel
- Small Broom
Morph mode has its own items that need to be found, separate from those listed above.
Collection Item SetsEdit
Listed below are the Collection Item sets specific to the Shack location. note a random special fixer is also awarded when a collection is combined for the first time.
|Collection Name||Item Created||Coins Earned||Rewards||Giftable Collection?|
|Childhood Memories||Alice in Wonderland||250||Magic Lantern x5||Yes|
|Timely Intervention||Burning Log||250||Eagle Eye x2||No|
|Property of Gordon Byron||Embroidered Handkerchief||250||Eyeglass x5||Yes|
|Treasured Hobbies||"Balloon" Painting||250||Lightning in a Bottle x5||Yes|
|Scientific Experiment||Microscope||0||Magic Lantern x1||No|
~~Please list any helpful hints here~~