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  • Well, I believe that most of us agree that the Villa is off the charts or like Minki said "MTona have officially jumped the shark with this room" (lol).

    I am among those who aren't going to finish this event, maybe not even getting close to finishing, although I'm a sucker for caskets and medals... like many of you I also wished for a more challenging room after the Mayor's House and I think with Mirrorhall MyTona almost lived up to that aim, while the Villa, by contrast, is absolutely perverse and totally over the top. (This from a gal being a glutton for punishment by all means!)

    It wouldn't be that bad if they hadn't implemented a couple of updates and changes to our disadvantage in the same breath. The Villa is a greedy tool sucker (lol, Kimber!), but since MyTona has increased the price for combining collections, especially newer players won't be able to finish the event without spending lots of real money on the game (which is of course on purpose ;) or to just give up on it.

    Never before I have noticed more people quitting the game (even die hard player) than after the last big update and now, with the Villa, it's the same number again. This is incredibly sad! 

    I loved to buy rubies or event keys (mostly at detective level) occasionally, as I liked the idea of supporting the programmers. Hear me, MyTona: not anymore! I can afford it, but I won't as a matter of principle and out of solidarity with those who cannot afford to buy each and everything at an offer which is ridiculously overpriced. In case you decide to restore parts of your changes regarding collections, I'll think it over, too.  

    Sincerely, Kitzi 

    tl;dr

    PS: Sloxu, Jinx, Richard, Lauren, Riven, I miss you.   

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    • Newbie Tip maybe? When I was a newbie with a lonely FL I bought the deal from the blue&silver seahorse when it popped up? out? (dang English!) Don't miss it! It's only 10 dollars and you get 240 rubies. Just buy eyeglasses - a bunch of eyeglasses, nothing else (10 eyeglasses for 7 rubies) - That's it! Use it at the Haunted lights or Treasure box (can remove that last little square or bulb) or Haunted Lights (use one to uncover the cards then take a screenshot)--And I like caskets the best, too :)----Laz

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    • I agree to Kitzi

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    • I´m level 168 and I play on my own - too erractic to have friends. I was trying to get the fixers to be able to finish the 4th collection and I´ve just sent a message to MyTona, saying that for the first time I had given up a quest. Maybe we shall meet in the next one, but I´m tired of spending so many bottles and eyeglasses and for me, playing is to have a nice, relaxed time and now I´m irritated, cursing the programmers and that´s not how I like to spend my spare time. But I don´t think MT cares whether some people leave or not.

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    • Same here...I am at 50% of detective and probably will not finish just for an avatar.  

      Definitely get the bulldozer out for that place.  

      I was countinbg - I got up to 36 different objects in that room before I stopped - there are more - that is crazy!

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    • Great post Kitzi. Couldn't agree more.

      Yes, the number of objects is at least 45. Multiplied by six modes. Multiplied by at least three? hiding place variations per mode. Maybe more. So do the maths. Couple that with sh1tty little images at 50% transparency in some cases, and you have a recipe for widespread frustration.

      MyTona I hope you DO read our comments. Diehard players here, mostly. If WE hate it, you have no hope of keeping the casual players.

      Add to that the outrageous costs to combine some sets...no wonder people are leaving in droves. Way to flog a cash cow to death!

      You need to urgently review and reduce the costs of combining! Six dflies/cottons or SIXTY THOUSAND coins in exchange for some crummy reward is BONKERS!!

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    • I just had a collection for one single spyglass that needed 4-5 cotton or dragonfly. I think there are some less pricier collections for the spyglasses in the early rooms and I will play those rooms and buy with level rubies instead. Closing that one giftng glitch has created a whole lot of madness. I want to help friends and do but there is never enough any one person can do. Then to have this over the top hard room is really just a slap in the face. They really do need to consider reducing the cost of combining collections or they will keep losing people and not getting new players. I understand they need to make money but just trying to frustrate people's wallets open isn't going to work..

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    • The cost of combining collections is insane. I get it that to keep up with people wanting upgrades is difficult, and slowing down play will mean people always have quests to play, but a subtle tweak would have been better. It seems like almost every collection needs multiple cotton or dragonflies and those things are expensive to make. As for the Villa, I thought I would go back and try for the avatar but I can't make myself do it. This game was fun. Now I feel like it's crossed the line into meaningless hard work.

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    • As a new player I am disappointed. I won't bother finishing the Villa. At the moment I have 5 collections ready but I need at least 10 dragonflies and 5 or 6 cottons to combine! Crazy for the reward in some cases. I'm willing to spend some money to buy tools but not for the Villa!

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    • Yomeg wrote: I´m level 168 and I play on my own - too erractic to have friends. I was trying to get the fixers to be able to finish the 4th collection and I´ve just sent a message to MyTona, saying that for the first time I had given up a quest. Maybe we shall meet in the next one, but I´m tired of spending so many bottles and eyeglasses and for me, playing is to have a nice, relaxed time and now I´m irritated, cursing the programmers and that´s not how I like to spend my spare time. But I don´t think MT cares whether some people leave or not.

      Wow, you did it entirely on your own, all the way up to level 168?? Chapeau!! I almost gave up on level 50, when the game started to request fixers that I just couldn't win (pink earrings for example) by playing. I had to become level 103 to get the pink earrings, mostly when playing TB, but without friends I would have been dropping the game in frustration for sure.

      As for friends: I don't mind having an erratic player, so if you would like a friend, leave your code here and I will happily add you and support your game the best I can. The only thing I would ask you would be to collect all my gifts at once by using "Accept and Thank All". Since I do TT my gift box would max out in case you collect your gifts intermittently :) 

      And yes, I also want playing SN to be a relaxing and peaceful time. Should I ever feel the desire to be irritated or stressed out in my spare time, I still can make my tax declaration or call the hotline of my telephone company. Not.

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    • Minki49 wrote:
      Great post Kitzi. Couldn't agree more.

      Yes, the number of objects is at least 45. Multiplied by six modes. Multiplied by at least three? hiding place variations per mode. Maybe more. So do the maths. Couple that with sh1tty little images at 50% transparency in some cases, and you have a recipe for widespread frustration.

      MyTona I hope you DO read our comments. Diehard players here, mostly. If WE hate it, you have no hope of keeping the casual players.

      Add to that the outrageous costs to combine some sets...no wonder people are leaving in droves. Way to flog a cash cow to death!

      You need to urgently review and reduce the costs of combining! Six dflies/cottons or SIXTY THOUSAND coins in exchange for some crummy reward is BONKERS!!

      Oh Minki, I love it when you rant! Bonkers, LOL...

      Yes, the cost-benefit calculation is out of all proportion now. I definitely do understand that they want to slow us down a bit and closing the gifting glitch might be a step in the right direction (especially from their point of view). But increasing the price for combining AND making an event location that hard you obviously cannot do it without using tools all! the! time! is parody. 

      I feel that when they're trying to outbrake long term players by raising the costs, they're in fact punishing Newbies who won't get past level 30, 40 or 50. Wouldn't it be easier and far more of a win-win situation if MyTona let us happily spend some money on the game? Content customers are more likely to buy stuff on a regular basis, while desperate players will purchase once or twice and then drop the game for being too greedy and difficult...

      I just hate it to see so many of my Newbies AND even good old friends leaving the game. 

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    • I sent an email to MyTona recommending a 99 cent offer instead of the outrageous ones they tend to do. I agree it's way too costly and if they have a million players and even 1/3 of those players paid 99 cents a day that's hundreds of thousands of dollars a day - not to mention the monthly income. Too bad they go for the bigger bucks which they might get once and awhile but they're stepping over pennies to pick up a few bucks. Not good accounting to my way of thinking.🛒🛒🛒

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    • I couldn't play this game to the current level without having any friends! Would like to add Yomeg too if you decide to have another friend. :)

      Friends make the game more fun. A few days ago I was surprised to receive 160+ thank you gifts from an active friend! She seems to play TB only and I think it's the first time she opened her gift box. We have been friends for around 4 months or a little longer. Can't remember exactly. What surprised me is that she didn't hit Accept All, so I decided to count those gifts. She sent me a ball of string too! :)

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    • Kitzi83 wrote:

      ...they're in fact punishing Newbies who won't get past level 30, 40 or 50... I just hate it to see so many of my Newbies AND even good old friends leaving the game. 

      Kitzi83 I would beg to disagree in respect of newbies at lower levels.

      The cost of combining for them has not changed since I first started and I know it is perfectly possible to play this game (with the help of friends) at lower levels, while spending only moderately on the occasional offer for energy and rubies with a crystal, say.

      Newbies can afford this game, provided they do not go hogwild trying to combine sets way ahead of their own game's chrono, instead of waiting to combine till the set appears as a quest.

      Also, if they routinely visit, gift, trade, craft and use boosts, they will build a coin and reagent bank big enough to craft the less expensive fixers they need at the lower levels.

      I know, because I did this myself, (until I discovered this site at around the late forties, maybe).

      Newbies might strike a problem crafting for some non-giftable sets. But I seem to recall I did not form so many of those at lower levels. Remember, the visiting quotas are tied to reputation? So that limits the number of free CIs too. I started earning non giftables after I maxed out my rep trophy I think... I could be wrong there.

      No folks, the very onerous crafting of 4, 5 and 6 cottons etc imposed on HIGHER level sets is aimed at US. And it's nothing more than a crude mechanism to correct the fixer market. In other words a hefty tax on the rich, to claw back what might be perceived as illicit gains from various glitches and erm, shall we say "workarounds" to use a word bandied hereabouts.

      One way or another, we are being made to pay the piper.

      Of course it is a very poor business strategy to price most players out of the game. And yes, they intend to slow us down. Collectively we must seem to them (the developers) to be a very hungry beast.

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    • I played solo into the 50s levels. without spending any money.

      I now enjoy playing with friends and discussing stuff here.  I'm in the 80s now, and have spent a grand total of $4.97, all for rubies, which I use almost exclusively for timers and eyeglasses.

      I notice that the deals for rubies aren't so good any more.  The deals for dragonflies and cotton are outrageous.  

      The event challenges follow the same pattern each time, but rewards are smaller.  I think one talisman I won the other day gave me 5% of something for 20 minutes.  Gee, thanks.

      It would be nice if they could change up the events a bit.  It would be more programming, so cost them more, so I understand why they don't. 

      I've quit other games where you couldn't get anywhere without spending money, this one may be going down that road.

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